Honestly, the enemy indicator slightly ruins the game. It takes away the whole aspect of being hunted, by telling you when you approach an enemy. A few ideas for this problem:
- Maybe if the indicator only appeared when you point your gun/mouse at the enemy, or looked through binoculars, or something like that, to allow a more suspenseful hunter vs. hunted gameplay.
- Or maybe the indicator could change, so that it only indicates that you’ve been spotted and not where the enemy is, to add to the “I’m being hunted” suspense
- Alternatively there could be a weapon mod / item that allows you to see the indicator while that object is equipped, as to avoid the indicator being completely overpowering.
- Or at least an option in the settings to toggle the indicator on or off.