Experimental Schematics Tips Thread

I got explosive .50 bmg rounds, the apparently synergize with the PVG-90. As well as 7.62 Electric Rounds.

So thats,

  • Corrosive
  • Medical
  • Electric
  • Explosive

explosive and medical

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to add to the exp ammo types there is also HEAT rounds

gotta say they’re a ton of fun to use (alongside all the new exp ammo/items!)

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Just got 7.62mm ter ammo.
It slows enemies on hit with a very small chance to ignite user upon firing.

Just got .32 radioactive ammo

You guys were asking which ammos exist so here’s that info. In addition there are two medical kits, one slows you down and heals over time - the other hurts you over time but gives you infinite run stamina.

This info was crowd-sourced by the discord community.
@Tentrix maybe you’ll wanna add these to your huge crafting spreadsheet.

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Seems this sheet is not complete… I got this for the moment (Yellow rows are the ammo i use)
Schermafbeelding 2021-05-08 132620

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If you look at the message above yours you can see the full list, and FYI it’s 6 crown/star not 5!

Indeed a copy past error from my side… Must be 6star . Sorry, corrected the picture above

why are there no HEAT Rockets???

There are already HEDP

Can you give a picture for confirmation?

Has anyone had any experience that might suggest specific ammo can only drop from specific difficulty levels? Or if there are any other sources for them besides wave defence?
Edit: schematics for the ammo, not the ammo itself, sorry.

Experimental Ammo can only be crafted from the schematics you get for doing Home Base missions.
It does not drop from enemies, nor is it found in loot containers.

Does that go for the health packs as well?

The Experimental medkits? Yes indeed.

Ok. Just wanted to clarify.

Wait there’s experimental med kits?

Does it matter what difficulty you set the base defense mission too to get these schematics?

easy mode 7.62mm shock ammo - resulting amount 300, experimental pants and 1 uranium.
normal mode .44 TAR ammo resulting amount 200, experimental gloves and 2 uranium.

Might do hard mode today and see what that drops…

EDIT 1…

okay did hard mode… Got .50 BMG Medical Ammo - resulting amount 60, Experimental helmet and 4 uranium.

Edit 2 5/24/2021 hard mode .243 explosive ammo - resulting amount 100 and 3 uranium

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As far as i can tell, no.

But higher difficulty rewards you more crafting materials, including Uranium, which is needed for every single experimental consumable and which only drops after successful base defence.