As a side-note: i would wish for a ground collision detector that returns actual numbers instead of a “yes/no” binary answer, so that if a player would step through the ground, a negative number would be returned, making it possible for the game to “flip gravity” for the player until the number becomes positive. Then a failed ground collision detection wouldn’t allow players to fall through the map, but only “step into a deep puddle of nothing” before bouncing back up and continue playing.
Repeatedly falling through the ground - side issue. I can now say with certainty that the issue also affects NPCs.
I first encountered the problem when I tried the side mission with the destroyed truck near Arkelstorp Lighthouse. I was approaching the big bot that needs to be destroyed, repeatedly fell through the floor, and the ‘mission accomplished’ popup told me the bot was destroyed.
Right now, I was trying to get to a rival, started to fall, ‘rival destroyed’ message popped. I was at least 1 km away at the time, so I presume the effect has a certain radius and affects rivals, but not necessarily generic bots. Both bots were somewhat close to water, which might also influence this issue.
Good evening! I am having a problem, today (01/06/20), I have suffered with a bug. The character simply started falling straight into the water. The character always crosses the floor and falls into the water … I wanted a solution! Thank you very much in advance!
I do not know if a subject exists, I did not come across it. So at the moment I was treated to a slightly bizarre bug that fell to infinity, more fear than harm but here I prefer to report it in case.
I managed to find a platform then quit the game and come back for the moment the bug has not returned, I crossed my fingers
the phenomenon started when I teleported from Point 1 to point 2 to recover an item to collect for an obscure reason it has never done it to me before
I’m still falling through the ground (on PC) seems as though the devs can’t fix this issue, as it’s been in the game a long time now and still no fix. Can’t reproduce as it’s so random.
Playing solo, guerrilla mode and when I stepped out of the safe house at Hjalmars Stuga, I kept falling, repeatedly. I was finally able to access the map and fast travel to Jagarstuugan but the same thing happened. I was again able to fast travel to another safe house [airport] and it seemed ok but by that time I’d had enough. The rips in the map take the fun out of the game.
On a similar note, this happened to my buddy & I last night, playing coop, adventure mode. Each of us experienced the map rips at different locations, multiple times. We hope you are able to find a fix, to keep the game playable & fun. Cheers
I’ve had this once too, but what I found it to fix itself is if you were in a forest and spawned on a solid rock. The rock pushed me away and fixed the issue. I think at one point the game miscalculates your height to the map when going between each piece of grid. It’s not all one big map, as it’s split in chunks, so I feel the culprit is your transition between the grids and miscalculation at he same time…
Since there is a function to respawn the player back on the top of the map if they fall off, maybe it’s an option to raise that respawn up a few units above ground. If it was that simple, it’d be fixed though.
EDIT: Still, restart the game and it fixes itself… Takes me 1 whole minute to relaunch