The one with the runners worked fine.
The one with the rivals was finished after destroying just one, not three.
The one with the military machines just counted to 4, but finished about 15, as it should.
No resistance-points, as always.
For whom of you do the resistance-points work and which system do you use?
If you have managed to get all 36 resistance points needed in 2 days - it is because you have been rewarded for previous Resistance points that had previously bugged.
At least it doesn’t show the correct tracking.
Yesterday again the first assignment (kill machine in forest region) worked properly.
The 20 seeker assignment and the tank assignment counted to 4 after the first kill and got stuck there. But after I destroyed 20 seeker this one finished.
It seems that the 2nd and 3rd assignment always start with 4. That’s why the “kill 3 rivals” got finished after I just killed one, I think.
It would be nice if I could get one to finish. By the time I am half way through an assignment the Apex account disconnects and I am back to helmet man screen. I did manage to complete “kill one Lynx” but got no points as usual. One day, one day…
Looks like it tracks (poorly) if you’re in someone else’s game, but not in your own. When my friend plays in my game, his FMTEL missions complete before mine register at all, and my kills/collections/actions count for him, not me. Vise versa when I’m in his game. But we don’t usually get any points to progress the weekly track, even if we can get the system to track progress. It’s so frustrating his brother doesn’t even bother with it anymore when he plays.
I think that it has something to do with the quest hook in the AI Director that isn’t linked to the various mob types or item links so it isn’t clear what needs to be grabbed or done and the system forgets. This could explain some of the other glitches in the game, like quests requiring you to fast travel out of zone and back to get newly unlocked doors to spawn.
One hopes. We’ve gotten really good at killing tanks and harvesters, but when you have to kill 30 of them to get 4 to register, there’s a problem. When its Med: 2 tanks and Hard: 8 tanks, and after you have slaughtered the entire Farmlands, Marshlands, and North Coast, and you’re still 0/8 it gets annoying.
Oh, and we noticed that RIVALS do not count for their machine type. Not reliably enough to make hunting them worthwhile. Thus why I think the AI Director isn’t looking for the right machine types.
I’ve spent the 2 days doing the daily tasks but am getting no tracking for the weakly rewards I’m still at 0 points to anything even though I’ve done everything for the start of this week i just did one of todays but got nothing. If there is a fix for this please let me know me and my friend are somewhat new to the game and this is becoming a bit of a disappointment that we can’t get the weekly rewards for our work.
It’s been like that for months. Quite often, but not always, it will give you all the points in one go. It mostly counts ok but sometimes will take twice as many kills to get
an assignment to complete.
We have been told a fix is coming for months and months now so don’t hold your breath.
Same here nearly. Kill a seeker while prone never completed. I must have taken out about 30 but no completion.
Taking out rivals completed for me after about 10.
Most of them count high and complete.
20 cars completed after about 5.
15 in the Marshlands completed after about 5 also.
Resistance points is also overcounting. it awards them in blocks of 8 or 12 at a time. I had my tank award by Thursday last week which shouldn’t be possible.
It makes assignments frustrating and interesting at the same time.
It seems as though something has changed as a few weeks ago everything was undercounting and I hadn’t had a resistance point for months.
Buddy, the community has been saying that since their introduction Last year
Assignments are clearly very very low priority to fix, if even on their radar at all.
Insulting the dev team really doesn’t help the situation. If you can’t contribute anything to this report thread, don’t post here. The offending posts have been removed.
Everything completed yesterday more or less correctly apart from 8 tanks which took about 20.
Does anyone have any idea why the kill counters always seem to either jump forward to or get hung up on multiples of 4?
They never seem to display any numbers apart from 4,8,12,16 or 20. At least that’s how it is in my game. Also if an assignment is going to get stuck it seems to happen just before completion i.e. 4/8, 8/10, 12/15, 16/20 and 24/25. Very odd.
Today all assignments accomplished, but I’d bet that the counters didn’t work correctly.
Less machines destroyed than needed and more cars destroyed than needed.
And after a long time I even got 12 resistance-points. I don’t know why 12, but that doesn’t matter to me right now.
(off-topic) P. S. Destroyed 2 more fnix-bases without a crash before/while doing the assignments, just 4 in forest region left.
I’ve been experiencing this as well. Sometimes, it seems to work. Sometimes not. Sometimes it will register kills correctly. Sometimes not at all. Other times, I’ll have to kill (as an example) 4 tanks. I’ll get my credit after killing 2. But then I’m unable to complete the other assignments regardless how many machines I kill.
Yesteday, I had to kill 10 Harvesters. Killed 6 in total, and not a single one registered. Yet I got my credit for 4 tanks after killing only 2.
We will get an assignment to kill “a rival”. We’ll head out as a team, and kill 10-20 rivals (actually having to jump to each others maps) and still not get credit.
We’ve hunted down all the level ranges, types, and flavours of baddies… nothing.
Similar issues in general though, kill well above the needed amount, get no progress… then sometimes, randomly, boom… completed after no progress. Other time, no progress at all.