the storage is already tight without the carry perk but even then when its fully opened up it still gets tight with ammo and when in tight high risk areas you need that space for ammo and health, food and water would take up alot of space depending on how often you need them but i also agree/disagree with the others, simply just doesn’t fit the theme seeing that some houses you go into there’s even food left out on tables that suspiciously doesn’t look all that bad worth eating. in my opinion, there is plenty of games that do well with it, but this game isnt one of them. a more relaxed feeling and can use storage effectively, unlike the game scum that i heard but never played, having to deal with all sorts of annoying food features. if you add hunger, its basically just another survival game that isnt very unique at all. might as well add base building and farm creation to grow your own food if you want to add food/thirst.
Also a side note, why would you need any more reason to scavenge since thats basically what you’re doing all the time anyways. want better weapons or more ammo that you blow through during massive fights? scavenge. no needs to turn it into a looting simulator.