OOOOH, naughty…
I love that!!! XD
I added this for other players, for me, as you probably know, i feel the same as you do, miss.
But yeah, depriving ALL to other players is maybe… a tad harsch?
Still, I’d love if they’d also followed into the safe houses!
But it’s not just me, is it, miss.
Now, the current machine toughness and a boosted Machine/Game AI… you’ll never ever get away.
Trust me.
I did not think light over this, miss.
If implemented well, one can easily half the toughness and life bar, and still be beaten into a pulp.
“Instant” reaction alone will prove dang deadly.
Too bad, I am no coder, I would love to show you what I meant, miss…
Still, I do respect your opinion!
Don’t get me wrong, please.
But even with 1/3rd the current machine toughness, they will be HEAVY…
Also, the suggestion I made in bullets, was mere an example.
I said in the beginning, the numbers will be a far fetch, lol.
Good point.
Thank you.
Also true.
Another good point, miss.
Peculiar… I do not notice an increase in scaling towards my “abilities”?
Or am I completely numb to it? o_O
Tres bizarre.
Thank you very much, miss.
@Dusty
I did partially pointed to this, indeed, but as I stated, the numbers are mere examples, not to be taken serious.
No matter which values they will have, it is the system I rather wanted to point out.
Thank you, sir!
NICE, I’ll implement this in the final form.
Thank you, sir @Kompani_Iboholmen.
Seeing you approve, and hopefully, none will disapprove, we’re one step closer to adding this.
I’m pleased you participate, for which my thanks!