@Eehcw
Hard?
That is… VERY… relative.
Sure, they got armour, and some require a ton of that to put it face down in the mud, I agree.
But that is not hard, it’s… TOUGH… they are tough, some at least.
The issue is, I think, not in the ammo.
The issue, I think, is not in the weapons.
The issue, I!!! think…and I do not want to again be the annoying fart who keeps bringing up the same time and time again, but I feel I have to: it is the Machine AI.
All begins there.
I have had FNIX tanks just… staring at me being 30m to 50m away, shooting them… and they just… stand there, oblivious to anything.
I’ve had engaging packs of Runners from like 75m away, they ignored it.
The ONLY ones that act somewhat normal?
Ticks.
If they THINK even you’re there, click “Killer mode active, engaging enemy”.
Now, these too underperform at damage, but that is something else, point is, ALL machines should be like Ticks.
Spotted Click “Termination mode active, target acquired, Target engaged.”
It should be as fast as you read that line above.
300M, LoS allows you to be spotted?
BAM!
Engaging.
If the AI is fixed, be assured, you will not find the ammo to be OP, trust me.
IF Avalanche was kind enough to test this with us, my point would be proven.
For it is that simple…
Much faster reaction speed, increased awareness and aggression range.
Nothing else needs to be fixed, just that…
Too bad I cannot prove this…