Please add a new machine - a bigger one!

Oh shoot, my apologies to the design team! That’s actually some pretty great attention to detail. I don’t think I’ve ever seen a downed seeker land up-side-down, and the blueprints don’t show what’s underneath so I just assumed that it used the (in all likelihood) hydrogen peroxide thrusters to hover as well. This puts it within the realm of possibility at least.

That’s true, what I meant is more how well the “magic” is explained. In Mass Effect, for example, neutronium (eezo, or element zero as it is known there) has some ridiculous properties which include the ability to manipulate the mass of adjacent objects by running current through a mass field generator. It impacts every single aspect of life within technologically advanced societies (and the game itself); everything from artificial gravity, Alcubierre-like faster-than-light propulsion, wormholes and weaponry to adult toys and toothbrushes all use mass fields, much like how ubiquitous electricity is in our real everyday life. That and the amount of in-game documentation regarding the phenomenon is so extensive that it becomes believable despite the science being absolute BS.

As for the machines in GZ, the biggest hurdle would probably be processing power. Object recognition and automated locomotion require staggering amounts of data to be collected and processed in real time. The machines seem to be comparable to contemporary university-grade robotics, so they’re 30 years late… Although, keep in mind that there are people who have been solely responsible for advancing their field of profession by decades pretty much overnight even in reality. Wernher von Braun is a notable example. As despicable of a person he was, if it wasn’t for him, we could very well still be here in 2019 trying to figure out how to send people into space. So in my opinion, it is, again, within the realm of possibility that someone had a massive computing-related breakthrough which allowed for machines like these to be created.

I always figured the machines use some sort of combustion/electric/hydraulic hybrid technology in lieu of high-capacity batteries. Partly because the fuel tanks are explosive, but also because of the sound some of the machines make. The harvester sounds exactly like a diesel-electric excavator!

Man, that’s really cool! I’ve never heard of it before, but the similarities are indeed striking.

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The thing I probably like most about the T-Hawk is how impractical it is and how funny it looks. It still is much more efficient to have a high-altitude drone or aircraft with reconnaissance tech such as infrared cameras and other types of cameras which can cover a larger area of view while being less susceptible to attack and being more efficient on fuel. I do think the T-Hawk would make a good recreational drone if it was modified for that purpose though!

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I’d love to see some kind of machine that unleashes the Seekers. Kind of like how Tick Pods work. We only have one surveillance machine in the game, could be cool to see another one :slight_smile:

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Yes, and my take on that is neural networks. It was cooking in academia in the late eighties and there was a lot of hype about it. I manage to push it out of my field of expertise and into some bio/neuro-science by suggesting use of animal neural systems as computational engines. Then it is somebody else’s problem and I don’t need to worry about it. I worked with supercomputer architecture and massively parallel processing systems in the begining of the nineties and the technology wasn’t even close to what’s required to drive the cognitive levels of those machines. It is today, though.

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Alright I’m starting to draw the concept for a ground-based robot, I’ll try to get photos up soon.

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I got the same idea. Here’s mine; MOBIL REKOGNOSERINGS-CENTRAL MASKIN 90, ‘BJÖRNEN’

A four-legged monstrosity that carries it’s own fleet of Seekers to deploy. It’s always found stationary, and gives off signals similar to Relay Beacons. It’s armed with two dual .50 Machineguns (one front, one back), but is otherwise defenseless. The Military version is often accompanied by Runners, or Hunters.

Weak points include the legs, which are protected by armor plates, it’s belly chassis, thermal vents on top and it’s main weapon mounts. ‘Björnen’, or The Bear, can deploy countless numbers of Seekers and can also call for backup if it’s under attack. Despite it having four legs, it moves very slowly.

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:joy: This was basically what I was drawing! Mine was a bit taller though. :slight_smile:

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Post it anyway, it’s what the thread is for :slight_smile:

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I had another idea which was like a bipedal seeker/hunter cross. It would more so be like a light hunter which could move extremely quickly, but it would lack armour. It would have similar weapons to the hunter but they would be lighter weapons, so no tick pods or rocket launchers. It would have long legs to move quickly, and a small control pod above them.

My machine was very like your design but it was more so inspired by the tripods from War Of The worlds. It would act as almost a portable radio tower that could see things from quite a distance away, and it would be escorted by a group of runners or hunters depending on the class. These things would be able to summon other machines, but only runners or hunters. Taking down these would be very rewarding, and they would be the tallest machine in Generation Zero if they were added.

They would be found stationary around the map, but they can move by lowering themselves to the ground and then walking very slowly. When they do this, they lose their seeker-like abilities, and they can only use their tick pods and rocket launchers to defend themselves when close to the ground. These machines always prioritize getting elevated in the air so they can call for help. In order to stop them from doing this, you have to take out their anchor hooks, which forces them to lower themselves to the ground in order to not topple over.

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What is the function of the seekers appendages … ehh … or legs. Has anybody seen them in use?

Yes, please do. I love these drawings and the imagination an enginuity that goes with it! :slightly_smiling_face:

FNIX Seeker-Carrier.

The FNIX version exchanges quick deploying of Seekers with weaponry, turning it into an extremely defensible platform. It hosts two missile pods in addition to it’s two dual .50’s, making it capable of firing in virtually any direction, as well as shockwave emitters to prevent saboteurs from getting too close.

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I like the idea of a bigger machine

Looks cool, but it might be too big for the world of Generation Zero… Nice that u like the idea of a bigger machine, I’ve been thinking about it since July last year…

Happy Hunting!

my ideas for a new robot is a FNIX controlled viggen. For me it seems easier for FNIX to just take an already exicting plane and just making it like another rival just that it is flying. This enemy whould only appear when you have finished the main story line and it whould have some sort of trigger like if you are fighting two tanks and multiple machines the jet whould give them airsupport and sometimes it whould fly back and sometimes it whould stay above until it iliminates you or you can hide from it. I think that the game whould be harder then because then the skies whould too be dangerous and sometimes you whould have to flee and it could be a thing that could turn the tide of the battle. And if you are unlucky the thing could maybe appear to support the reaper.
And they whould have bases like a small airplane bunker or an airbase build by FNIX with its black and red colour. And there whould be three bases; The main airbase for FAF (FNIX AIR FORCE :smile: ) and then an Aircraft factory (that you cant destroy but damage) and then an outpost for with radars and a refuling base for seekers.

The viggen itself whould be armed with;
30 mm automatic guns
Rockets the same that tanks use for ground strike
Sprängbomb 120kg (general purpose bombs 120kg)

think of it, raiding an FNIX airbase and destroying multiple aircrafts and then retreating into the forest.

Moved to the new machines thread.

//Mod

would it be a sort of helicopter bomber thing or would it just be my flying dorito concept utilizing computer fans to hover

it whould be the Viggen (or vråken in the game) that FNIX has modified so that it is just an computer controlled viggen for ground support
And i think it makes it is easier for FNIX to just to modifiy an already existing aircraft, and the Viggen is a good aircraft.
Here it is but i think that it then whould be black and red coloured like other FNIX machines

So no bomber but or helicopter but like many other swedish aircrafts is that they have the capacity to carry bombs, missiles and rockets and of course an automatic cannon (30 mm)
To take it down it think that you have diffrent choices

  1. to damage the FNIX airfield or destroy the airplanes when they are on the ground so FNIX have to build new ones
  2. Maybe you can at your base build a small SAM? or if you are near an military base you could find equipment to use at the aircraft like SAM:s, Automatic cannons, and other anti air weapons.