That’s a good point, sir.
Anyone else?
That’s a good point, sir.
Anyone else?
I run with low level players on purpose so I can step in and help when the s**t hits the fan. I’m all for a new game + but only for reset of the missions, im already powerful enough as the game currently stands but if a new game + came with enemies scaling with your levels im definitely all for that.
OK, that’s a fair point as well, really…
So, new question:
Would Game+ feature only (a) specific class machine(s), or all of them?
Would these have even more toughness, do more damage?
Absolutely more damage and armour otherwise no challenge and if lower level players joined your session then they would get a temporary boast whilst in your session or its a risk they would take joining your game.
As too machine classes, fnix and apocalypse for sure and maybe a new class(es) for the ng+ mode and to counter that new threat we could have new weapons.
I dont think we need more skill points added to the game but i would like something to use these prestige points on maybe cosmetics or experimental mods.
Yes, sir, for none-G+ players it would be a tad hard.
That’s why I asked, if both G+ and normal gamers should be apart.
Most games I think have a separate G+ from normal game, I would imagine?
Is that correct?
For machines, I am with that, yes…
Good thinking, sir.
I think most games overwrite yoir current save when you start a new game +.
As when new players start gz, an idea would be they would have to at least done the end game mission before they could join a ng+ mode with other players, so in theory they would be around lv 25 then anyway.
Discussion about “new game+” moved to proper topic.
//Mod
Multiple game playthrough a?
Sorta self explanatory
Different playthrough a
Say you play through the game with punk and want to start over with nerd
You want mission reset:
@ easy ways, good sir:
Thank you kindly, dear sir, for teaching this ol´dog new tricks
Same feature request topics merged.
//Mod
maybe this is off the topic a little but why to devs make games where if you start a new game it automatically deletes the one you are playing or the one you just finished?? I mean the only way to say it is do download that save to a different file location which like on a PS4 means a external drive of some sort. That is one thing I have never understood and most games are now doing that, except if they have the New Game+ option which very few have. I am not sure of the difficulty of this function or why it’s done…but I do have a problem with the fact you do NOT have a manual save option in this game. Yes it does same allot but there are times when I have to leave or stop playing because of my disability and I have lost tons of things simply because everything goes back to the last save point where it might mean several things. Just trying to understand why this should even be so much an issue to Devs & why it’s done
For a game to remember and factor in your previous run = more coding on the devs part. Rather than wiping the progression and starting anew.
that I didn’t realize and now makes allot of sense to do it that way & explains allot in many open world games…but I find some do and some don’t. But if you start a new game, why couldn’t you have a new save slot?? I mean you wouldn’t be using the other game…or does it fall unto the same situation?
Depending on a game, one save can get pretty big, increasing the size of the game on your storage drive.
I’ve had games with multiple save slots, where late-game saves got as big as 10 GB per save. Make 10 saves and that’s 100 GB. It’s something that you don’t want if your storage drive (SSD) is 240 GB in total.
yea I had issues with those things playing SKYRIM…so I got an external for my PS4 for that reason so saved data is on the machine & the base on the external. I understand that part…but how does that effect a “New Game”? Because wouldn’t they be separate?? I ask because when I was working on the SIM, it was one of those required things cause you had to have something separate for every pilot that went through & for us too, but granted we had super servers etc to deal with…cause there are times I want to start over in this game but I don’t want to loose the progress I have made already…but I wanted to try different approaches, if that makes sense…I appreciate the feedback from you…helps me understand more of what can & can’t be done
Well, everything can be done but all that requires time, manpower and money.
Well, i’m not a programmer and don’t know the in-depth workings of a game, especially Apex Engine. It is possible that the game is unable to work properly at it’s current state, when it needs to factor in specific details from your previous run.
New Game+ has been asked several times in dev streams as well and here are dev answers;
1st one is at 00:42:05 and it explains a bit about the current save system as well,
link: https://www.twitch.tv/videos/543626599?filter=archives&sort=time
2nd one is in another dev stream, at 00:50:09 and there devs give hope that it may come to the game,
link: https://www.twitch.tv/videos/550826095?filter=archives&sort=time
The GZ save are in MB, miss.
Mine is 2.3MB…
Well, i did say: “depending on a game”, didn’t i? Thing is, it is hard to tell why devs went with this route, where you can’t make a New Game easily. I guess they have their reasons.
You sure did, miss.
I merely said, for GZ it’s few MB.