With new map revamps, starting from Archipelago region with March '20 update, the game world is changing to showcase the passage of time. This is neat and all but one part of the change, namely buildings, from the old, open and abandoned state, to new destroyed or boarded up state, lessens the quality of life for many players.
Open houses give players a place to hide from the machines and also provide good cover. Destroying and boarding up the houses results only in a state where there’s less cover and players are forced to fight machines out in the open.
Thing is, not everyone want nor are capable of fighting machines out in the open.
While open houses is just one method to play GZ, but is it really wise to remove that option from players? In favor of what? More loot containers around destroyed/boarded up houses? It’s not like loot containers are scarce in GZ, so that we need more of it.
Here, i suggest to devs, that in the upcoming map revamps (and perhaps even in the current revamps), more houses are left open.
At current rate, far more houses are either destroyed or boarded up than left open. I don’t know the exact ratio but what i’ve seen so far, is that within the settlement/POI, if you are able to find 1-2 open houses, you’re in luck.
For a good balance, out of the 3 house states:
- destroyed (razed to the ground)
- boarded up
- left open (enterable)
It would be nice if the ratio would be 1:3 within the settlement/POI.
There is a great example of this 1:3 ratio in the game: Avernholm Manor (Farmlands).
Before revamp; all 3 houses were enterable:
After revamp, (from right to left) one was destroyed, another was boarded up and last one remained open: