I am currently working on a video along the lines of “How to improve GZ on the macro scale”. It will be a feedback video on how to improve the game overall. It willl mostly focus on the gameplay aspects, but will have a small section for story and lore.
This kinda of video requires feedback from a decent sized part of the community. Which is why I am making this post. I want to know in overall terms, what you think should be done to improve GZ. I have already collected some data from some prominent members in this community. I am now trying to get the average player to weigh in.
Stuff I have so far includes UI improvements, animations, more options (depth of field, scope sens), weapon pack quality improvements, skill overhaul with respec, more testing of updates before release to catch more of the annoying bugs, fixing of old non-gamebreaking bugs, possibly longer update intervals for more time to iron out patches (I am not a game dev, so I cannot say how much, if at all, it will improve quality), and finally less of adding stuff in with a plan to fix it later. As this causes a lot of barebones features to be implemented. This is not all of it, but it gives an idea of what has already been given to me.
I thank all of you read through my post, and thank those who decide to leave their feedback here.
Gz obviously has something witth it keeping us here, but has a lot that makes people want to leave, and if those can get fixed, GZ can be that much better.