I’m one of the old timers and way back then (launch day), weapon drops were different than they currently are.
They very 1st 5* weapon i got was .243 s-rifle from FNIX tank at 4th of May 2019.
3x screenshots (click here to see)
FNIX tank just outside Gun Club safehouse in Mountains region.
FNIX tank loot.
1st 5* weapon in my inventory.
Back then, it was 100% guaranteed that you get 5* weapon or 5* weapon mod if you took FNIX tank down. Taking down FNIX harv had about 20% of a chance to get 5* weapon or 5* weapon mod. That was how i got all my 5* weapons and i also created a collection of every 5* vanilla weapon with 5* mods on them.
Things changed as time went onwards. At the end of May, May’s Update came which removed respawns of known weapon spawns, making every item outside of the loot container as a single pick up only.
May’s Update - Persistent Loot,
patch notes: https://generationzero.com/en/blog/may-update-now-live
At the end of next month, things changed again. This time, the 100% guarantee of 5* weapon + 5* mod drop from FNIX tank was removed. Instead of that, a RNG (random number generation) was introduced, making weapons finds from machines a grind. That, and now you can also get about 80% of wasted ammo back from tanks/harvs, messing up the specific ammo drop machines had. (Just look my 1st screenshot and the ammo FNIX tank used to give.)
June’s Update - Machine Loot,
patch notes: https://generationzero.com/en/blog/june-update-now-live
6* weapons came with Rivals update, at the end of October. I haven’t counted how many Rivals i’ve iced so far but i’ve taken my time to level up Rival to lvl4, for highest chance of a weapon drop. The weapons i’ve gotten are more-or-less equal amount and there haven’t been a case where i get one weapon in abundance and none of the another.
So far, i’ve found (in no particular order):
4x 6* .50 cal
3x 6* AG4
4x 6* Glock 17
5x 6* m/49
3x 6* Kpist
4x 6* 12G shotty
October’s Update - New Gear: Experimental Weapons,
patch notes: https://generationzero.com/en/blog/october-update-patch-notes
Currently, i’m only missing 5* KVM 59 and 5* KVM 89, introduced in November’s Update. I’d love to play and get them but game has been extremely unstable for me since Christmas of 2019 and for others as well,
topic here: Endless crashing, please help!
and dev note: https://generationzero.com/en/blog/news-from-the-team-january-31st
Also, by seeing how much of a grind others have seen in getting 5* LMGs, i don’t have high hopes of getting them any time soon,
topic with statistics: Drop rates for MG and gear/clothes need a tweak
Gameplay hours wise, there’s no point of telling how many hours it took me to get all 5* weapons since it was different back then (guaranteed 5* weapon from FNIX tank + respawns of known 5* weapon spawn points).
With 6* weapons, i didn’t take note how many gameplay hours it took me to get a full set of 6x experimental weapons. But if i have to guess, i’d say about 100 hours of gameplay. Oh, i’m not that kind of person who grinds and grinds all over. I play casually and solo.
I don’t use mic in any of my games, be it offline or online. Also, i don’t like to hear mic chatter while i’m in GZ since it messes with my in-game sonar big time.
It’s the sound that gives me an idea of approaching threat and most of the times, i detect machines well before they detect me or even get into visual range. I have 7.1 surround sound and it helps a lot in GZ. I did try stereo sound and i couldn’t tell from where the sound came from, effectively making me “blind”.
So yeah, i type in games and if anyone has issues with me typing, i won’t be playing with them in the future.