I liked the riot shield/smg build in Division, you still had to watch your back and move around because the AI in that game likes to flank. I could be fun. But if they are going to revamp skills are we going to get an option to respec?
Due to no longer having a slot for pistols/melee weapons only, I too stopped carrying the N9 and that slot has been filled with the 6* M46 SMG. Crazy thing was I was till carrying the 9MM pistol ammo!
You know what would make handguns relevant? A dual wield pistol build. I have 3 exp Klaucks rusting in my plundra. I mean if they do a shield/pistol then why not dual pistols?
A lot of problems could be solved if they completely restructured the weight system, making it more limited and strategical like the old inventory.
Example:
lowering total space
Separate inventory for crafting supplies, can be upgraded via backpack or something similar
Pistol and pistol ammo weigh less
Certain guns like the COM-10 and AT-WAD weigh significantly less then the other guns in their class
Explosive launchers weigh more, grenade launcher weighs less as it has less range to balance it out.
Regardless of the weapon wheel, I still carry the Exp Klauck. Once I remove the weapons from a Tank, I use the pistol to wear him down and save the .50 cal ammo.
Prior to the weapon wheel, the only time I would take out a handgun was when I was walking to recharge my stamina and wanted to see the N9’s draw animation.
There were maybe a dozen times where I would use a pistol to finish off some Runners.
Now that we can take up to 8 guns of our choosing and don’t need to drag around a sidearm, my handguns only see the light of day when they’re needed for an assignment.
I used handguns often before. In a fight versus tanks I usually switch weapons when the mag was empty and when all three were out then I took shelter and reloaded. Now I use two weapons and no handgun. Switching with the wheel takes too long time so I use the triangle Button to switch between my two latest
But if you like this game and its story, how the game started and pulled you into the deep, you wouldn’t say that anything is obsolete. (except gas masks )
I use the shotguns on both my chars. they’re really good for fast moving runners, ticks and hunters when they’re too close for the exp KVM. On my stealth build I use birdshot with a silencer because of the range and on my run and gun build I use buckshot and choke for the damage. Both shotties are experimental.
Hey @Madchaser, that is “off limits”; gas masks are not obsolete!
And I don’t really feel pistols are either. But without a designated handgun spot and the same weight as LMG there is no real reason to bring a pistol.
Ammo preservation? Maybe…
But if the choice would be between a 1kg pistol and 8 kg LMG, the answer might be completely different.
(But I think the feedback from the community to a change of “the weight system” would be “nuclear”, but that is a completely other discussion! Maybe I should open that can of worms? )
Yesss! the 44 Magnus. I use it as little sniper gun with the Handgun Scope. And good for Run and Gun Runners. I really often use the Beretta (N9) in close combats with runners and in houses. She has a higher Kadence as the 44 Magnus.
Maybe if they made them faster to draw, aim, and reload then there would be more incentive to use them. If they became more “nimble” then it might make sense to switch to a sidearm to finish off runners that have gotten too close instead of reloading your main weapon.