With June '20 update, a new DLC called FNIX Rising was released and it brings a new set of 5 challenges as well. Created this topic to help out anyone who might struggle with Anarchy challenge.
In Anarchy challenge you need to use one of the two new melee weapons with following requirements:
- Kill 20 runners (any class)
- Disable 10 hunters (any class)
- Kill 5 tanks (any class)
- Kill 100 ticks during their jump attack (any class)
In this challenge, you need to be up-close and personal since melee weapons have very short range.
Weapon wise, you have two to choose from: sledgehammer and baseball bat.
Sledgehammer uses more stamina per swing but deals more damage and has larger contact area. Baseball bat has higher rate of swings but with smaller contact area and also less stamina used per swing.
When holding down fire button, you can “charge” the melee swing to deal more damage at the cost of using more stamina as well.
Do note that swinging the melee weapon uses stamina. If you ran out of stamina, you can’t sprint and the rate of your swings also diminishes but you still can swing your melee weapon.
Machine class wise, engaging prototype machines is easiest but you can engage any class machine.
Tips for each tier
Tier 1 is already a good challenge since you need to get close to any runner of your choosing and use your melee weapon to kill it.
Do it 20 times and you’ll get 1st tier completed.
Below is my gameplay of taking on 20th runner, to get Tier 1 completed:
Tier 2 is considerably harder since you need to disable 15 hunters (any class). Hunters are already a considerable threat, especially in close range since they can swing or stab you with their Pneumatic blade.
Here, the idea isn’t to kill hunters but instead disable them. Hitting hunter with melee weapon has a chance to stun it and hunter powers down (same as EMP effect). Also, you can damage hunter beforehand, e.g shooting off it’s ranged weapon to make your life easier.
Do it 10 times and you’ll get 2nd tier completed.
Below is my gameplay of taking on 10th hunter, to get Tier 2 completed:
Do note that when you’re out of stamina, you can’t stun hunters with melee weapons. Though, you can still damage hunters with melee weapons.
Tier 3 is extremely difficult since you need to kill 5 tanks with your melee weapon.
If you plan to engage the tank only with your melee weapon, you will have hard time since tanks have a lot of HP, their weaponry is very deadly and they have a good range of close-range abilities as well (stomp, concussion pulse, gas release, fire wall), not to mention tick pods for ticks to harass you and two main weapons as well.
To make your life considerably easier, shoot the tank’s main weapons (and tick pod) off before going after the tank with your melee weapon. You can even damage the tank further with your weapons to reduce it’s HP but keep checking the tank’s HP level with your binoculars in Tech View. When tank has about 10% or so HP left, it’s good time to go after it with your melee weapon.
To make your life even easier, you can disable the tank with EMP before you go at it with your melee weapon. Throwing fireworks to confuse the tank also helps.
Do it 5 times and you’ll get 3rd tier completed.
Below is my gameplay of taking on 1st tank, to get 1 out of 5 in Tier 3 completed:
(Video starts after i’ve shot off tank’s two main weapons.)
Up close, the tank is far bigger and you need to aim up to reach tank’s main body to hit it.
Tier 4 isn’t that hard but it is tedious since you need to kill 100 ticks while they are in the air and jumping at you. The hard part is to time your swings to hit ticks in the air.
Weapon wise, sledgehammer is slower at swings but has bigger contact area. Baseball bat is faster at swings but smaller contact area. It’s up to you which weapon you prefer to hit ticks.
Kill 100 ticks in the air and you’ll get 4th and final tier completed.
In the 1st video of this guide, there is seen how i hit two ticks while they were in the middle of their jump attack.
And this concludes Anarchy challenge guide.