At best, it’s 30% not 100%.
For 100%, you’d have 4x lvl31 chars, not one char at lvl31 and mule at lvl4 (with Carry Capacity at lvl2).
At best, it’s 30% not 100%.
For 100%, you’d have 4x lvl31 chars, not one char at lvl31 and mule at lvl4 (with Carry Capacity at lvl2).
That’s amazing! Congratulations!
Glasses?
And I think have all the Collectables as there are trophies for getting all Horses, Mixtapes, Blueprints, and Gnomes (which I did).
@Aesyle Spoilsport, Lol.
Also, what do you mean all 3 tables?
Congrats man that’s impressive
Right, so always good to know of a couple of safe houses that have Plundra, Recycling, and Crafting available should you need an emergency visit.
Aesyle’s comments regarding character setup is her own game preference. If you want to waste your time levelling 4 characters to level 31 feel free - but after 14 characters maxed and hours upon hours of builds - the game just isn’t good enough to warrant a full team…not yet anyway so only 3 made the cut. Story Main, Mule, Vanguard.
If you plan to stick around you will need additional storage once the DLC graces us with its presence just due to the increase in loot. You have a few options, but your call. For reference my Mule is a full level 31 survivor build - that became the mule after April update BS. You can of course use a spare at level 0, with no skill perks at all, which works exactly the same… but again it’s a long term setup.
Trying to cover all the responses, glasses are little bonus pickup I believe after the Alpine Unrest DLC, but would get them quick before the new update. Anything specific - you know how to find me
Platinum trophy took a while to get congrats. The hardest trophy was the long shot one. Thanks for the idea for clearing out my storage for the update I’m carrying around 10,000 rounds of 7.62 for the DLC machines. Anything else I should focus on my character is already level 31.
If you plan to do all the new challenges, 5 new from the update for the base game and another 5 from FNIX Rising DLC, then in one of the base game challenges, you need you to EMP machines (might want to start collecting EMPs, especially small, medium and large battery packs from machines).
Another base game challenge needs you to lure machines with radio/boombox to land mine/gas tank/fuel cell and blow them up. So, might want to collect those as well.
Here are guides to the all 5 new base game challenges (spoiler alert):
And one for FNIX Rising DLC challenge as well (spoiler alert):
@Aesyle Thank you so much appreciate the heads up I will definitely collect those because I pass them up when looting👍🏼
What do you mean by this?
It’s more map knowledge - always good to know a safe house and surrounding area that is safe in case you need some down time.
Yeah i know now, when I scrolled up i saw the same question asked. I always used Narkudden. Haven’t logged any of the other safe houses that have three craft tables. It’s far to hot here (heat wave) to play any game… I am on tablet in de shade with me feet in water.
Honrstly, all I need is my Plundra.
I’ve never crafted, and my recycling station has been full for soooo long since I used to recycle every duplicate weapon and attachment.
The most important thing for ME in a Safehouse is having a location that has protection from random enemies who may be there (nothing outdoors), and having my characters spawn directly beside the Plundra as 3 out of 4 can’t move due to being over encumbered LOL.
Sounds like someone needs to do some Plundra juggling. Remember you only need one mule mate
How? Why only one?
I have sooooo much stuff. Besides, what else am I going to use those other 3 slots for?
Well, you only need one place to store everything.
Obviously, your slots your choice but you don’t have to have 4 IF you could switch characters mid battle from one specialism to another character YES that would justify 4 L31’s that could allow you to play different roles as a team. Thinking about it now, its a great idea. Imagine - Vanguard +3 others all at mid 20’s.
You could help them out killing a load of enemies for XP, then as they rank up further - can play a support role spotting enemies, reviving, medical and ammo drops it would be brilliant…but the balance is off on a lot of the skill tree, the effort far outweighs the outcome.
IF the team ever decide to go level out the skill tree, the XP cap, prestige points, re-spec feature will all have to be looked into and would take years to develop.
Well the carry cap is kinda of a soft cap. You can go above it. One character can carry pretty much infinite stuff. Unless it stops at 999. But 1000kg should be enough. Since there is no further punishment other than no movement, you can have one person carry 400kg of ammo, and to access it go to a safe house where you spawn in next to the plundra and start putting stuff in.
yeah i have about 140 kg on one poor character