Letter from the Team - February 14th

Happy Valentine’s Day to all of you out there!

We’re in the midst of wrapping up our work on the February Update and we wanted to give you a little taste of what to expect. We’ll let you know a date as we get closer, but for now we hope these tidbits will suffice.

Firstly, let’s talk about crashes. As you saw shortly after the January Update, we released a PC hotfix to clamp down on crashes that were more prevalent on that platform and were causing headaches for everyone. Today, we’re happy to say that those PC fixes will be coming to consoles as well. While they won’t have the same impact, seeing as the issues were more common on PC, they will still help with stability. Speaking of the consoles, we also identified and fixed a PS4 specific crash that was causing a lot of the ones you reported.

There will also be other fixes in the update, but since crashes are more impactful to everyone’s experience, we wanted to make sure to start off our letter discussing them. To be clear though, this doesn’t mean we’ve fixed all crashes or that we’re done trying to stomp them out, just that we’re continuing to focus on this area. As always, your feedback and bug reports help us get these under control!

So, while we are on the topic of things being in the game that we don’t want there, let’s talk about some of the odd things you’ve seen appear in-game after the last Update. Some keen eyed observers have noticed that various props have started showing up at previously explored areas or behind some doors. Just like with any game that is constantly being worked on, things that are work-in-progress can sometimes slip through our checks unexpectedly. Sometimes these things are ideas we’re testing out or us setting the stage for something later. Because we don’t want to ruin the surprise for everyone, we won’t comment on what you’re seeing, but would rather remove it so as to not cause confusion if we decide to pursue a different route. That’s kind of our way of saying, don’t read too much into anything - things can and do change during development!

We hope you have a great day with loved ones or friends; be it over a nice dinner or blowing up some machines together - either way, take care until next time!

The Generation Zero Team

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Just a short questions, can someone give me examples of those new mystery props ?

I’m a curious person.

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i have seen this gnome nowwhere?

Besides tickgnomes shared by 0L0 above, here’s another one, an Armageddon Truck: New or old building?

Gnometicks are broken game feature that doesn’t spawn for everybody. I haven’t seen any of them either, despite extensive searching.

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So what else new in next update? Any chance some of the terrain issues will be taken care of? :thinking:

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Looking forward to the next update.
Keep up the great work.
Even back when the game was almost unplayable with bugs and crashing, this was one of my favorite games on Xbox.
Would be neat with a hunger and thirst mod or something though…not that that would work right.
It would just add a lot of bugs or items to manage in our stashes.
Which not to mention is already small enough.

I sure hope the update is very soon. I miss being able to play & stream the game I love so very much. It is shocking how bad the crashing became after the last two updates TBH. I am looking forward to the fix!
SPP

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I hope the “Last Resort” mission gets fixed and the tank is actually there instead of a floating marker of where the tank should be.

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The Mission is going correctly at me

Should i wait for the update and will there be a fix for the flying blind mission? or should i restard the game?

‪Are you going to fix the constant crashing when trying to play with friends? ‬

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That’s the idea. A fix is coming with the February Update.

The february patch should allow you to complete “Flying Blind” :slightly_smiling_face:

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I just hope they fix the solo game play out i cant play with out it crashing i thing its trying to make a rival but just crashes