Map of the GZ world with labelling

The last couple of days I have been working on an image of the GZ-world map. I have stitched a lot map parts together to make one whole map with reasonable detail. Then I labelled the farms, homesteads, ANLs, bunkers, etc, which aren’t labelled on the ingame-map unless you mouse-over them. Added also some coloring.

I used the “Windows Photo” app to view the map for quick reference. It’s a free viewer on Microsoft store.

Spoiler warning

But this is even easier, bookmark one or more of the the links below, and you have a scalable view and always the latest update of the maps. But Google Drive Viewer has a limited scaling, and will not show the maximum size of the Map.

MAP 1 (Locations and Beacons):
https://drive.google.com/file/d/138TRO8iCohF6q-x6FLZ3yJ7k855INy3N/view

MAP 2: (locations, Beacons and Regions)
https://drive.google.com/file/d/1sUA75DV6jhSGbuVh2J7nvt7_nfJS5iiz/view

MAP 3: My personal map, which I made as a memory help, with Locations, Regions, POIs, and Beacons.
https://drive.google.com/file/d/1cHVHrSyLV2gV-Y1gPVrZ10Ai1fAiAvbM/view

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Wow! This is amazing :+1:

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I have to mention that I skipped some of the tourist attractions, and 1 ANL in the south coast. That has a duplicate name, and I hope that it get fixed in a future update. I will add it then of coarse. :coffee:
If you find mistakes, please tell, you will not hurt my feelings, only my pride…:crazy_face:

This reminds me another interactive map of GZ i saw long time ago. :thinking:

Did some digging and found another user made interactive map: It's here - Interactive map with coordinates!

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I have changed the download file to the higher quality one.

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You did a really great job @Gysbert, thank you very much for that :grinning::pray:

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I loved doing it. And will keep updating the map. :coffee:
You might notice that I also made some changes to the map where certain Icons where not or not on the right spot. I corrected all those I knew.

  • Asöstugan outpost base moved to right spot.
  • Tourist attraction Farstaborg moved to right spot.
  • Hällaberga Festival moved to right spot.
  • Övertärnafyren Lighthouse icon added.
  • Stormyra bunker had Industrial icon changed with bunker Icon.
  • Two Angerås Churches one needs to be Sillavik Church.
  • Two unnumbered Beredskapsförråd also without bunker Icon.
  • Anl 144 Vidsele south coast has duplicate name. Added a 2.
  • Anl 182 Hässlehed, Hermelinen bunker and Asöstugan outpost had no airport icon,
    but these locations have 1 or more planes ready to take off, and have a runway.
  • Knarrebo Homestead has a FNIX neural node Icon, but there is no FNIX presence
    there.
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Above and beyond mate. I’ve always wanted a map I could manually input data into - is there any way to turn this it an interactive map?

I wanted to have it on my wall, and like you said to write stuff on it with a sharpy. Not sure how big it needs to be in printed form in order to be able to read the labelling. But if the lockdown opens up a bit more, I will see if I can get it printed. If so I will show the result here.

About the interactive map I have no idea. I’m sure it can be done by someone who has the skills. I loaded the image into
https://yangcha.github.io/iview/iview.html to see how it looked. But that page shows the maximum image size and doesn’t include a zoom function. Also not sure if the source code is available.

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Great stuff, Gysbert!! Always find myself googling for maps of Östertörn so this is a definite save for me!

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Working on Map 3 with even more colors… It’s getting crazy…:crazy_face:

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I just uploaded the last revision of MAP 3, which is really bringing a smile to my face when I add all the stuff in. It already made remembering where everything is much easier, because a picture, although here very approximate, will quickly show where to look.

Still I am not ready, and I might not be for as long I keep playing GZ, because new things will be added by the devs, that you can be sure of. :wink:

I also started to add the High Voltage Power-lines as well. Just to get an overall sense of where they are, and how they run. I used a blending color that isn’t interfering with the overall map view. So far I found 6 different routes. I am still looking if there are more. I skipped the smaller ones (for now). Skipped the FNIX power grid too. :wink:

To make it more visual what I did:

  • Added High voltage power-lines.
  • Added the broken wooden pier bridge over the Överbyan river.
  • Added the blast area around the crater.
  • Added the Cannons on both artillery bases. (purple)
  • Gave apple locations the color apple red.
  • Gave Ljuset locations the color bright pink.
  • Gave Iron Church locations the color burgundy.
  • Colored Safe Houses yellow.
  • Added black outline to Location icons, which have a 100% completion task.
  • Consequently added white outlines to location icons that don’t.
  • Colored the Lighthouses icons blue.
  • All Command Bunker icons are red.
  • All other bunker icons are green.
  • Added the small Vapenkassuns. (green)
  • Added Radar (L.Blue), PPA Radar (L.Green) and Radio Towers/masts. (green)
  • Added Military, Resistance, Soviet and Camper Camps. (Dark blue)
  • Added windmill locations.
  • Added special cave locations (not safehouse caves)
  • Added WW2 bunkers. (greenish yellow)
  • Added the Downed Vråken. (pink)
  • Added landmarks. (green)
  • Added some Easter eggs. (orange)
  • Added curiosity scenes. (purple)
  • Added cultural spots (Cairns, Runestones, Stone Circles etc.)
  • Added FMtel locations. (bright yellow)
  • Corrected waterline of Lake Mockfjärdssjön.
  • Visually added Beacons (using Aesyle’s pics), because I have no coords of these.
  • Added all 8 Runways.
  • Added Missing buildings on F23.
  • Colored Houses of interest (red)
  • Colored Police Station (blue)
  • Colored Fire department (green)
  • Added Rowboats with loot (L. brown) (without loot green)
  • Added FNIX Generators Locations (FNIX green)
  • Added Harvester Vaults (black number at FNIX Facilities)
  • Cleared the non-existing buildings around FOA2 arena.
  • Added the underground route of the Muskudden Rail Tunnel.
  • Added Path from Vastra Mark to the nearest mountain top.
  • Added and colored the big octogonal hatches (FNIX green)
  • Added flag poles.
  • Added FNIX locations that had no icon on in-game map.
  • Added some persistent loot locations (yellow) Although, some single loot items, mostly stims can now be picked up only once per player. After that they are gone. (may update)
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So any ideas on what I should or could add?

How about correcting the water line, rather than using the current, flawed map? For example, the lake at Forest and North Coast borer doesn’t end half-way, as seen on map. Instead it goes up to Dammtrop.

“Tank graveyard” (Farmlands, -1819, 1225) has actual name in game lore: Battle of Överbyslätten.
Source: The Ringfort main mission -> Armor plates mission item description.

Ah yeah, that water. I had seen that too, but did not think it was a flaw, but rather a seasonal low or high water level… thing. But the missing water I’ll have a look at that.

Tank graveyard, I will correct that too.
Thanks.

This is a big IF - but only because I do this myself that it may help more.

A checklist of all locations with co ordinates? As in…one to print

A big IF indeed. For now I’m focussing on a visual Map. I share these maps, but I make them really for my own need and the pleasure it brings me of getting a complete picture, figuratively and literally. I am learnings new things like using a graphics editor, and although I am not very good at it, it serves my purpose. The map doesn’t give you the exact coordinates, but more a rough direction of where things are to be found.

I wanted to print this but the 1:1 scale of the map relates to a picture of 242 cm x 167 cm. So printing will be out of the question, if printing on A0 or even 2A0 paper is unreadable.

For 1:1 scaling, you could split the map into sectors and print individual sectors on e.g A4. And afterwards, assemble the map like a puzzle. :+1:

Just like big billboards are. They aren’t printed on a 10m x 5m paper in one go. They are printed on smaller pieces and then assembled to get one, big picture.

Well yes, I could puzzle the pieces together. But the total map mustn’t be too big, because where would I put it. I am also thinking of a foldable map as one possibility. But I’d rather have one hanging on the wall like a collectable. Call me crazy. :crazy_face:

The digital map is easier for quick reference. I load the map in my graphics program, because I haven’t found a simple and free picture viewer that zooms close to the 1:1 scale. Google drive works, but zooms not nearly to 1:1 scale, Microsoft Photo’s is better that way, but doesn’t allow vertical and horizontal movement with the mouse. Go figure.

I have time. The print shops aren’t open here yet, so I have to wait anyway to see what is possible. But I also like the new island to be included. So there’d that too.

I’m using freeware software called: IrfanView (v 4.51) and it zooms-in way past 1:1 scale. I can even see individual pixels, when needed.

Just tested in my InfranView and when holding down right mouse button, i can pan the image where-ever direction i want it.

Give it a check. :wink:

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