Description: Reaching objective “Defend the southern entrance [1/2]” no more enemies spawn. I reached dialog that Calle is tired of running, indicating I was done defending. The steps didn’t say I completed the mission, though. Sat around for a bit, looked around the camp and nothing. No sounds or enemies. No POI’s or dedection radar (had to turn on those to make sure). The objective marker is on the Map, but not on the compass.
Restarting session or traveling away doesn’t work. After the fact I picked up C4 in that place contemplating if I should continue for now with side-quests, but that only happened after the realization that no machines are spawning.
Steps To Reproduce: Play FNIX Rising DLC mission, defending the objective area.
EDIT // I checked the log, read that some of the sidequests have been done without remembering doing them and I played it yesterday on a friend’s world. We completed the story supposedly, so maybe this is why it’s not working. I mean, the very starting steps were still available after completing the quest in another world, but some sidequests were completed all along. //
Images / Videos:
Place is empty now because of the attempted restarts, but the first time it was a field of wasted machines.
Every quest complete, every side-quest complete for Base game and Alpine Unrest. FNIX Rising only main mission progressed, no side-quests completed.
Shows on Map, not on HUD or Radar or anything else. No other indicators.
Says 1 mission completed out of two. Guessing it’s about first arriving here or maybe it’s about me defending the place.
Host or Client: Host
Players in your game: Solo
CPU - Core i7 6700K
GPU - GeForce 970
Game is on SSD
Single 16GB Ram stick
Gameplay settings on High