A word of warning: This posting is made by a bitter old fart who doesn’t share the young adults constant craving for bigger machines and more firepower! It is intended to be negative in spirit and sarcastic in form and my hope is that it will cause the reader to contemplate what this world is coming to … a sad and hopeless place with the prospect of endless fighting until the death. And again. And again!
Now that the dust from the October release is slowly settling we can conclude that the arms race is on. And the game has taken a turn that I kind of anticipated and feared and don’t approve of at all. If you bring a club to a fist fight, you escalate the conflict. So all will bring clubs. Then knifes. Then guns. Then automatic rifles. Then rockets, nuclear warheads, antimatter canisters … sigh!. Give people 5 star weapons and only 6 star weapons will do. And then 10. And certainly 20 must be better. So why not get it over with once and for all and give us the Kill-O-Zap gun. In the words of late Douglas Adams:
“Instruct the designers not to beat about the bush. Tell them to make it evil, to make it clear that the gun has a right end and a wrong end, and make it obvious to anyone at the wrong end that things are going badly for them. If it is necessary to attach spikes, prongs, and blackened bits all over the gun, then: so be it.”
I started up the October release and noticed that nothing had really changed … for the first few minutes. Then - Bing! - a “Rival” harvester had spawned somewhere nearby and was supposedly very cross with me. I opened my map … which is no longer a map, since a red X had appeared on it, and it moved every time I took my map out of my pocket and checked it again. And it grew more and more p!ssed with me over time. Well, okay, so I decided to deal with it. And then it crached and dropped a 6-star pump gun. It looked a bit weird but we shouldn’t judge each other by the looks. Then - Bing! - another “Rival” turns up nearby. Equally p!ssed, apparently. Okay, let’s find out what that is about. So I brought forward my new pump gun and greeted it with a round. FIREWORKS !!?!? My pump gun shot freaking fireworks!! I promise you, these were ordinary shells! And suddenly they behave like fireworks! That is down right silly.
Last time I checked the GZ homepage (a few minutes ago) the “Next chapter” talks about expanding Ôstertörn, adding missions and stuff. Since April there has been no new missions and Ôstertörn is never changing. We have had a Challenge score board that I actually couldn’t care less about, and now “Rivals” … machines building up a grudge which in my world is irrational and therefore entirely undesirable for AI. A magnificent piece of work has been delivered in Generation Zero but since the initial release it seems to me that the game has been in maintenance mode, elaborating on low hanging fruits like adjusting machine behaviour and throwing in some new (and unrealistic) guns. And next thing we’ll get a boss fight.
And then it is Halloween! Let’s dress up everybody, because that is what you do when the apocalypse is upon you. Let’s make GZ into a circus!
Remember I told you that I’m bitter and old. All the above is crowd pleasing. And a lot of guys love it. But I don’t. I’m bitter and old! I found all the safe houses. There are no more missions. The story is at a total stand-still. I can’t use the boats. I can’t get into the stores. I can’t even restore infrastructure by carrying spare part bits and pieces from a bunker storage to a radio mast. I don’t enjoy the game anymore. So I’m probably not going to play it anymore before something NEW AND EXCITING is added (which I would be happy to pay for, by the way).
So am I disappointed about the way the game is going? Yes. Am I discontent with the game so far? Not at all. This game has given me endless hours of first class gaming entertainment. It has been absolutely marvellous and it has been worth every penny ten times over. But if this is the way the game is going, it is not really my game anymore.
Now, feel free to disagree