Since there’s a Terrain Hole and Floating Objects thread, I thought I’d make another collection thread where we can collect all terrain-related issues. Things like misaligned road textures, odd holes in the ground, water in odd places, underwater trees etc. I’ll post here as I find more stuff.
Like before, include:
A) Image of terrain issue
B) Image of the map (Mouse over your character icon so that we have exact coordinates)
Oh I made a short post in the floating objects thread about some textures being above the ground when you crouch near a dip in the road. I’ll see if I can get a screenshot of it when I wake up.
Not sure if this counts as “weird terrain” but it’s certainly a weird terrain bug.
Basically if you get your bike, ride off of the path and try to ride back onto the path here (on either side, basically anywhere throughout the length of the path to the main road), the bike will freak out; either launching you up or even off of the bike, making it near impossible to get back onto this path unless you go all the way around.
This line where the bike freaks out is approximately where the line of pebbles are.
So some of the leaves here are floating, and the terrain is super weird and buggy. The line you see in the picture makes the player glitch out while walking on it, so I wouldn’t be surprised if there was a way to glitch yourself under the terrain using this.
Someone else reported this elsewhere, but I couldn’t find it. The lower bridge to Östervik is severely glitched out. Previously it was reported that the bridge had a hole in it that one could fall through. I investigated this and found that the bridge actually has four holes, two on each side, next to eachother. One of the holes actually got me stuck in the middle of a firefight, and got me killed!
Stick to the topic, people. Posts with geometry and misaligned props are not terrain issues and will be removed. I’ve edited down posts that were off-topic as they clutter the thread.
Weird dark patch of land near Torsberga Artillery Fortress. Seems like it belongs to an underground section, weather effects are different and there’s bunker ambience.
It’s difficult to see in the picture but one of the faces is “vertical”. Like the usual real terrain hole but then connected with a stretched texture. Got some more stuff coming up.