So this is me basically shamelessly copying @Carniv0re’s old topic from #feedback-feature-requests to keep it pinned here in the Bug Reports Forum so we can avoid new topics being created about issues that have already been acknowledged by the Dev’s and/or posted already.
The following issues are in no particular order.
BUGS LIST
Missions
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Wages of Fear, if the Truck gets destroyed, there is no mission marker to direct the player to where it respawns; at the Sillavik Church. Bug Report for reference. FIXED
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Science of Deduction, bunker entrance appears collapsed and inhibits continuation. May be related to multiplayer. A few different issues with this mission, seen here and here.
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As of FNIX Rising DLC, completing missions in multiplayer can glitch out personal progress if completing missions for the host of the session. acknowledged
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The Hatches mission has the mission-specific items lootable before and after it’s completion.
Inventory
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Players are experiencing missing weapons in their inventory. Bug Report for reference.
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Throwables can vanish when thrown, and/or stick in the player’s hand. Bug Report for reference.
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Placed items like Ammo Boxes, Radio’s and Medkits will respawn after quick-travelling back to their location even after they’ve been used. They’re not re-usable.
World
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Disembodied Machine sounds appear when you’ve killed Machines in one area, move away and then come back. Seems to be restricted to Tanks, Hunters and Seekers. acknowledged
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Falling through terrain. Seems to happen at random and pretty rarely, but requires game restart and/or fast travel to fix. May be happening due to a physics error with the engine. Bug Report for reference. acknowledged
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Floating effects such as sparks and fire, Seeker jet flames etc persist in the game world. Reported across all platforms. Bug Report for reference. acknowledged
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Machines can enter buildings when they’re out of direct line of sight. Bug Report for reference. acknowledged
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The Stenungsnäs Generator remains immobile after completing the mission “Energy Independence”. Not a bug per se, but the collectible weapon becomes unobtainable. Could use some other way of reaching it.
Miscellaneous
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‘USE’ interface sticks as you look at interactible objects, and/or fast travel. acknowledged
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Floating bullet casings can be seen obstructing view after firing weapons. acknowledged
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Random ‘bursts’ of static noise, encountered during gameplay, like that from TV’s. acknowledged
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Being booted back to menu, and getting a Host Disconnected message despite playing singleplayer. Reported on PC. Related thread: Host disconnected
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Crashing on PC still occasionally happens, perhaps related to combatting Machines.
Bug Report thread acknowledged -
Xbox One users are experiencing an unstable game after the FNIX Rising hotfix.
Collection threads
Terrain Holes - This thread is for terrain holes, aka tearing and distortions in terrain that you may find in the game world.
Misc Terrain Issues - This thread is for various odd terrain abnormalities like bumps in roads, holes in the ground, trees underwater, floating road textures, and such.
Floating Objects - What it says, props like furniture, vehicles, houses and world objects that are floating.
Map Issues - Errors in geography, misnamed locations etc.
If you feel like I’ve left something important out, please comment with the link to a bug report for the problem you think should be added to the list. This thread is not a replacement for the bugreport forum, it’s just a way to keep track of the most prominent bugs.
Remember to keep your feedback constructive and friendly.