It disappears once you complete the side mission: “Colonists”.
Alien colonist is
Prototype hunter
It disappears once you complete the side mission: “Colonists”.
Prototype hunter
I started the run from the Klinte bay and followed the mostly dried-up riverbed all the way to Muskudden Port Dam. I’ve drawn a blue line on the map to show the route.
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Red Harvester Dumping Stations
This route is covering 22 Harvester Dumping Stations locations (aka, Dumping Vaults, Underground Storages, or Red Hatches), where Harvesters go to dump their loot harvest. The vaults can contain all kinds of loot from weapon attachments, to apparel items to help you complete the GZ clothing sets. Dumping stations were also part of the Scout challenges, where you had to loot 30 dumping Stations.
Let’s go, and find some!
Brevikins Camping has 15 dumping stations. I believe we got our first introduction to these red hatches, in the FNIX Rising side-mission “The Hatches”, where we needed to loot three dumping stations at this camping.
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Fnix Central Nervous System ♯10011 has 14 dumping stations, but they are no longer accessible after you release the gas and blow the site to kingdom come to finish mission “Good night”. (pic Aesyle)
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This beautiful and long route is best done by the bike and it takes you to all of the Command Bunkers and some military installations as well.
Map credits: @0L0
Östertörn Ruins
On my runs through the GZ gameworld I past many ruins. There were many locations that only showed parts of ruins walls or just foundations, too many to all place here. So I show you the most prominent ruins.
Archipelago.
Iboholmen Castle Ruins. (1)
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Mountain Region.
Ruin Tower with the radio dishes.
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Ruins on Himfjäll Island
Himfjäll.
Castle Ruin close to Österhällan Marine Center - Far view. (1)
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Mountains and Mountain Features
Rusaberget in Mountain Region. Highest mountain of all Islands (so far).
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Björntunsklacken, East Peak on Himfjäll.
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Before I lead you through my in-game map route, get ready for a nostalgic journey as we take a look back at the very first map design for GZ that has recently (March '23) been shared with us by our community manager. This amazing view back in time includes interesting real-life reference photos captured by our skilled devs. It’s truly amazing to see how this virtual world has grown and evolved into a masterpiece over the years. (Source: GZ Twitter series “Looking back down Memory Lane”)
So, take a moment to appreciate the stunning transformation that has taken place as we delve into the history of GZ.
Collectors edition cloth map A3 size
In-game Maps
First Map we find in the game is found on table in Yittervik safehouse
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Map found at Landing Zone: Anya (ML)
New Soviet landing zones in Archipelago?
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On october '22 the map was changed, it now has 4 red circled instead of 3. And strangely there are four Östervik Suburbs roads on it as well.
Two maps on board found at soviet Command Quarters in Hagaboda house (New Dawn)
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Map found at soviet Command Quarters in house on table. Points to secret Camp.
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Map of Östervik’s suburbs in Varuhuset building in Gamla stan
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Two maps found in Sillavik lighthouse.
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Collectable Map at Wind Shelter (NC) #10 of the War figurines collectables.
A map marked with patrol routes for several of Vesslan’s squads. Found during a new introduction to base building Mission called “Building Blocks”. (Feb’23 Update
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Map found at Myrdalen Watertower
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Map found in Vapenkassun at (1383,3900) near Vesslan, (Companion Update)
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Map on Table found in Saltholmen Church, (Companion Update).
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2 Maps Found in Anita’s house in Salthamn.
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Resistance WarBoards and Action Walls
The Warboard at the Björntunet Hotel Resistance base on Himfjäll Island.
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Command Bunker Warboards
Warboard at Hermelinen Command bunker in North Coast.
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Info: The gas leak in the lower parts of FOA 4 is a remnant of the mission “The Hellmouth” and once completed the gas remains in there. The picture that I show here is from before the gas starts leaking (picture and info source Aesyle).
Dear Gysbert you did a huge masterwork collecting all these locations and creating the routes. I love this stuff and it gives the game another dimension. The only thing I regret is the absence of coordinates from these pictures and locations so we can with certain ease trace your routes. But I can imagine this would have been a lot more work. Respect!
Thanks Ezekiel. I see your point about the coordinates. Initially I created these routes as photo routes to show what a beautiful world Östertörn is, and it wasn’t my intention for others to really run those routes. So I only noted coordinates of places that I would like to remember where they were. So of Power-lines, Trucks or Signs and such, I didn’t take the coordinates for.
With the last route “In-game Maps” I did add some name location or indication where these maps are located, so that people still have a sense of exploring while being pointed in the right direction, if they want to go there themselves.
Is there any specific route you like the coordinates for, like the “Caves Route” for instance. I can see that those are places people would like to visit.
Indeed mate, especially the “cave locations” that i want to collect. To make it easy you can put the coordinates in the specific pictures.
I will add them in the accompanying text next to each picture.
Thanks Gysbert,
found 2 errors i think in the South Coast caves :
GOOD JOB!
Really nice these thanks
Ah yes, I do tend to forget to type the minus sign sometimes.
Best stand corrected - she’s always right. Irritating girl…
Gate at Björntunet Hotel (at Night and Day)
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Gate at Bergahyttan Hunting Club (at Night and Day)
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Gate at Averholm Manor (at Night and Day)
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Gate at Ljuset Commune (at Night and Day)
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Gate at Balders Vall (at Night and Day)
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Gate near Storhögen Camping (has no name, Recon update) (at Night and Day)
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FYI, Updated the Routes, 2, 3, 6, 8, 13, 17 and 18 after the Landfall Update
Added two runestones to route 6. A third on HimfJäll, and a second one on Archipelago.
Hi,
Found an interesting map yesterday at the landing spot Anja, north eastern of Alnästet in Marshlands.
Any ideas for what it could be?