A few quality of life suggestions
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2
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789
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July 21, 2020
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Building variations
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6
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459
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July 21, 2020
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Add a free look feature
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5
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533
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July 20, 2020
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QoL Quick Actions (Equip Gas Mask; Switch Quickslot Item)
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8
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1385
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July 17, 2020
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Just some general feedback and a few suggestions
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2
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914
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July 17, 2020
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Quality of life and robot combat parameters
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3
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704
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July 16, 2020
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Direct impact from electric switchboard to electricity in building
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3
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1346
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July 15, 2020
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Game Mechanics :
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2
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858
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July 15, 2020
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Ammo acquisition - Please reduce the 44. overflow
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13
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1382
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July 12, 2020
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Schematics should be included in location completion information
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3
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957
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July 12, 2020
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Multiple point of interest markers
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12
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2053
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July 12, 2020
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Base building mechanic idea
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2
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814
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July 12, 2020
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Being able to put down indefinite markers for interesting locations
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2
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775
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July 12, 2020
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Не отображается задание попасть на остров и все последующие
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2
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902
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July 11, 2020
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A-10 Thunderbolt idea
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5
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1437
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July 10, 2020
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The Pontus Magnum
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46
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3122
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July 10, 2020
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Prestige Levels - or why I would like to keep playing after reaching level 31
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3
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704
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July 9, 2020
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Real hide and seek with the machines
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10
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1065
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July 9, 2020
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Some specialization perks could use some tweaks
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7
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2259
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July 8, 2020
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JOURNAL LOGs are terrible
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4
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1130
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July 8, 2020
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Some Feature Requests That I Think Many People Want
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5
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440
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July 7, 2020
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Please no more machines scannig through walls please
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2
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828
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July 6, 2020
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Plunder Box - make it easy to sort
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2
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913
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July 6, 2020
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Inventory suggestions (for PC)
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0
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398
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July 6, 2020
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Yeah erhm gonna be a loong one
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9
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560
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July 6, 2020
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PC gamepad buttons and behaviours
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0
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833
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July 5, 2020
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Give up on Fnix Rising, please
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2
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1119
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July 5, 2020
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More dead bodies
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7
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984
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July 4, 2020
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Base building/safehouses, Is it still a feature that anyone would like?
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2
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1820
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July 12, 2020
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Option to wait like in Fallout
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4
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417
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July 4, 2020
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