Ok, let’s gather them.
Just post as short as possible to descibe the issue, on which system it happens for you and add the link to the topic.
I’ll try to edit all posts into this starting post, but I would be thankful if (@Zesiir) a mod could follow this, too.
Safehouses get lost
System:
Happens for me on Playstation 5,
XBox 1 is also affected.
PC? Idk.
Describtion:
Almost all, but 11-13 safehouses get lost suddenly after starting the game. Instead of spawning at the last safehouse I start at the closest command bunker / mission related safehouse.
**Link(s) **:
Safehouses are gone - #24 by Madchaser
Half of Safe houses disappeared
(partially solved) Game crash / assignments / not being able to start the game... Everything related to Apex connect
System:
Happens on all systems, as far as I’ve seen.
Describtion:
Since landfall there are great problems with the Apex connect account system.
- Assignments don’t run properly and often if you do something for an assignment the game suddenly crashes.
- Goes along with the issue not being able to even start the game after crash.
- Deleting the Apex connect account (and restoring it while starting the game after that) solves the issue temporarly.
- Connection status then often just says “connecting”, therefore no more assignments possible.
Link:
Game Crashing - PS4 - #2 by Madchaser
PC Game Pass - Avalanche Apex Connect / FMTel not working
"Players circumventing "only invite" setting
System:
PC?
Describtion:
Title says everything.
Link(s):
Player circumventing Invite Only setting by "IP Joining"
challenge reset
System:
All
Describtion:
After creating a new character all challenges got reset. Some of them can’t be completed twice (i. e. mission related ones)
Link:
connection time out
System:
All
Describtion:
When trying to connect to a multiplayer session (invited or by matchmaking) there is often a connection time out (“the host is no longer present”).
Link:
(solved) regional problems (forest region in general, but others as well)
System:
All
Describtion:
In forest region there are several places where enemies suddenly disappear…and appear again if you get close.
Sometimes you have to search the machines actively. Due to the control points many of them have been removed.
Example:
Here a location (farmlands, close to forest region) where it happened yesterday for me and my friend. At the small red circle there was a seeker which suddenly disappeared for me. My friend was able to see it at all time.
At the larger red circle on the way to the rival there suddenly appeared a harvester with some runners right in front of us both. They disappeared short after the fight while going west. After destroying the rival on our way back to our bicycles the destroyed harvester again suddenly appeared. The runners too, but they were alive… At least for me, not for my friend.
getting spotted if coming in range of combat between soviet and fnix
System:
All
Describtion:
Before landfall you got spottet if starting combat with fnix machines.
With landfall this logic of getting in combat as soon as shooting starts hasn’t been changed, so if you come in range of a battle between soviet and fnix machines you’re immediatly in combat and will get targeted even if you’re hiding, are prone and not shooting at all.
Link:
extremely boosted firing speed of lynx
System:
All
Describtion:
In some situations the assault rifle lynx get a speed boost on firing with additionally almost 100% precision which causes a reduced players health by almost 100% or even instant death.
mission related bugs
System:
At least xbox one
Alpine unrest dlc
Describtion:
When playing Alpine Unrest dlc on the Ghosts of the past mission I encountered a bug where the quest step “barricade the hotel’s windows” is stuck and hasn’t updated past 9/10 not allowing me to progress.
Link:
Basebuilding at control points
System:
All
Describtion:
- there are often green fields where you aren’t able to build.
- sometimes after dismanteling a structure (i. e. a wall) the previously green fields turn red so that you aren’t able to place another structure there. Replacing resistance walls by soviet walls 1:1 is almost impossible due to that.
Link:
game freeze by filtering option (at least in plundra)
System:
At least PS5, confirmation for others needed
Describtion:
The filter in the plundra to order items alphabetical causes a freeze of the game.
Language:
At least german
weapon pack issues
Describtion:
Soviet weapon pack 1:
- (solved) Kotenok doesn’t trigger auto-reload when empty.
Resistance weapon pack 1:
- no external animation for aiming up/down with the bow.
- (solved) 5c flamethrower with wrong damage values Resistance Weapon Pack - Flamethrower dmg bug
All Weapon Packs:
Upon creating a new character or starting a new save weapons have a chance to duplicate themselves leading to a completely overfilled Plundra.
Link: Duplicating DLC Weapons
(partially solved) displaced / unreachable scematics
Examples:
HEDP rockets- EMP rockets
(solved) version missmatch pc/xbox gamepass, savegame deletion
Description:
As reported there are currently different game versions for xbox game pass version for pc and xbox.
For players switching between pc and xbox the savegame is in danger to be deleted because of that.
Just found out Xbox console is on v.2263976 and my gamepass PC version is v.2264534 this could be the problem
Link:
PC/XB1 Can't join my friends on XB1
Save File deleted (Xbox and PC)
(solved) forced to leave ADS when close to something to action with
Systems:
All
Link:
Interacting while aiming in combat QoL feature request (all platforms)
Description:
If you’re in ADS and come along a door, switch, car or something to loot (anything you can use action key with), you are forced to leave ADS.
(solved) Changing stance from crouch to prone
Systems:
Consoles
Description:
Pressing B or circle changes stance between crouch and standing. For going prone you need to hold B / circle. If you’re crouching pressing (and holding) B / circle forces the character first to stand up and after that going prone.
This often leads to getting spotted or being hit instead of having the wished opposite effect.
@Avalanche_Pontus: Maybe changing the action for changing stance from “on button press” to “on button leave” (when not holding it before) could help!
Link:
When moving from crouch to prone with controller, we shouldn't stand up first
(solved) Hunter spawning endless ticks, attacking other machines
It has been reported that in some situations a hunter could spawn endless ticks that attack other machines. Is it a bug of fnix or of the game?
Can’t be stopped by destroying the hunter.